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Prestige

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In earlier versions of the game, each wall gave the same number of Prestige Coins (which no longer exist). The dominant strategy involved resetting and destroying the first 5 walls over and over, as quickly as possible, to build up a huge number of Prestige Coins. In version 2.3, the rewritten Prestige system offers incentives to delay resetting (later walls are worth a lot more points).
 
In earlier versions of the game, each wall gave the same number of Prestige Coins (which no longer exist). The dominant strategy involved resetting and destroying the first 5 walls over and over, as quickly as possible, to build up a huge number of Prestige Coins. In version 2.3, the rewritten Prestige system offers incentives to delay resetting (later walls are worth a lot more points).
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Keep Scrolling :)
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Almost There ::)
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